// DataTypes.java
// Beginning Java 5 Game Programming page 42

import java.awt.*;
import java.applet.*;
public class DataTypes extends Applet {
// paint on the applet window
public void paint(Graphics g){
// select a nice font
g.setFont(new Font("Courier New", Font.PLAIN, 12));

// display minimum and maximum values for numeric data types
g.drawString("Byte :" + Byte.MIN_VALUE + " to " + Byte.MAX_VALUE, 5, 20);
g.drawString("Short :" + Short.MIN_VALUE + " to " + Short.MAX_VALUE, 5, 35);
g.drawString("Int :" + Integer.MIN_VALUE + " to " + Integer.MAX_VALUE, 5, 50);
g.drawString("Long :" + Long.MIN_VALUE + " to " + Long.MAX_VALUE, 5, 65);
g.drawString("Float :" + Float.MIN_VALUE + " to " + Float.MAX_VALUE, 5, 80);
g.drawString("Double :" + Double.MIN_VALUE + " to " + Double.MAX_VALUE, 5, 95);
}
}